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Guards Guards

Guards Guards

The game sees players taking on the role of newly recruited members of the Ankh-Morpork City Watch. With the Eight Great Spells missing from the Unseen University the future of the Disc hangs in the balance. Each player is tasked to collect and return a number of the spells to the university before it is too late. Each player selects one of four Guilds to infiltrate, Thieves, Assassins, Alchemists or Fools. Their chosen Guild Card will give them a specific selection of the Great Spells to collect and grants them a unique Guild Ability which can be used to hinder their opponents. It is also used to mark the players Charm, Guild and Magic abilities, which can be developed throughout the game.

 
Players2 - 6 (12 and up)
Time120 minutes
DesignerLeonard Boyd, David Brashaw
PublisherZ-man Games
Weight1720 gm
AvailabilityRestocking

Our PriceMYR162.50
Retail PriceMYR179.00
You saveMYR16.50
 
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