Welcome, Guest ( Login )

For the Pro

Page 1 of 9   [1 2 3 4 5 6 7 8 9]  Next page  

 
1830 Railways & Robber Barons
 

click to see more
click to see more

Code: 1830
Build America's Great Railways! 1830. It is the dawn of the "Age of Railroading" in America. You're a wealthy investor and speculator betting that the new technology will revolutionize transport. Commerce will no longer depend on rutted roads and slow canals. Instead, it will ride the rails on swift, powerful "Iron Horses." The second game in the 18xx series, 1830 contains rules and components for Francis Tresham's original classic design, as well as a host of exciting new variants, while the two-sided map lets you develop the Eastern U.S. using different art. So, start investing and building, and become America's first great rail tycoon!
Our Price: MYR215.00
Retail Price: MYR235.00

In Stock

3 - 7 (14 and up)
300+ minutes
Francis Tresham
Mayfair Games



Write Review
Read Reviews
 
1856 Upper Canada
 

click to see more
click to see more

Code: 1856
1856 is Mayfair Games' version of the critically acclaimed 18xx railroad game system for Upper Canada, including the upper reaches of the St. Lawrence River, and the Toronto to Detroit area to southern Ontario. Players use their initial money to capitalize railroad companies, which can in turn build track, buy locomotives, and generate income. (OOP)
Our Price: MYR159.00
Retail Price: MYR159.00

Out of Print

3 - 6 (14 and up)
240 minutes
Bill Dixon
Mayfair Games

Out of stock


Write Review
Read Reviews
 
1870 Trans Mississippi Valley
 

click to see more
click to see more

Code: 1870
1870 is Mayfair Games version of the critically acclaimed 18xx railroad game system for the Trans Mississippi Valley. Players use their initial money to capitalize railroad companies, which can in turn build track, buy locomotives, and generate income. Players may engage in corporate raiding, stock manipulation, and insider trading to take advantage of their opponents and win the day. (OOP)
Our Price: MYR159.00
Retail Price: MYR159.00

Out of Print

3 - 6 (14 and up)
240 minutes
Bill Dixon
Mayfair Games

Out of stock


Write Review
Read Reviews
 
Age Of Steam (3rd Ed)
 

click to see more
click to see more

Code: AOS
Age of Steam 2009 (3rd Ed): The classic and original version is now back in print and looks better than ever! Age of Steam relives the era of the pioneer US railroads building the track that transformed America's economy. Competition is brutal, with the game usually going to the player who plans most carefully. This new edition supports 36 expansions which have been created over the past 6 years for this game -- testimony to its amazing popularity! This game includes the Age of Steam: Barbados / St. Lucia expansion.
Our Price: MYR189.00
Retail Price: MYR209.00

In Stock

3 - 6 (13 and up)
120 - 180 minutes
Martin Wallace
FRED Distribution



Write Review
Read Reviews
 
Age Of Steam Exp#3: Scandinavia & Korea
 

click to see more
click to see more

Code: AOSE3
Scandinavian and Korean maps for Age of Steam. This expansion contains a hard-mounted board and region-specific rules to play these maps. This is not a stand-alone game and will require the Age of Steam game to play.
Our Price: MYR89.00
Retail Price: MYR95.00

Out of Print

3 - 6 (13 and up)
120 - 180 minutes
Martin Wallace
Warfrog, Winsome Games

Out of stock


Write Review
Read Reviews
 
Agricola
 

click to see more
click to see more

Code: AGRI
In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. Agricola is a turn-based game. Each player starts with two playing tokens (farmer and wife) and thus can take two actions per turn. There are multiple options, and while the game progresses, you'll have more and more actions. Each player also starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he may use during the game if they fit in his/her strategy. This amounts to countless strategies, some depending on your card hand. Sometimes it's a good choice to stay on course, sometimes you better react on what your opponents do. Agricola can also be played without cards (family game) and can even be played solo.
Our Price: MYR209.00
Retail Price: MYR235.00

In stock

1 - 5 (12 and up)
120 - 180 minutes
Uwe Rosenborg
Z-man Games



Write Review
Read Reviews
 
Agricola (4th Edition)
 

click to see more
click to see more

Code: AGRI4ED
New Z-Man version with animeeples. The box cover bears a banner advertising that fact. The cover also now bears badges for several awards the game has won.
Our Price: MYR225.00
Retail Price: MYR249.00

In stock

1 - 5 (12 and up)
120 - 180 minutes
Uwe Rosenborg
Z-man Games



Write Review
Read Reviews
 
Agricola Expansion: Farmers of the Moor
 

click to see more
click to see more

Code: AGRIXP1
Agricola: Farmers of the Moor is a full-blown expansion to Agricola. It includes 150 cards, horse-shaped wooden pieces, many tiles, and a new scorepad. The mechanics include the need to heat your home during harvest as well as feeding your family; hence, fuel becomes a new resource to collect. Farmers of the Moor includes special actions and lots of new major improvements. It expands the options to your Agricola experience. Note: This expansion requires Agricola base game.
Our Price: MYR145.00
Retail Price: MYR159.00

In stock

1 - 5 (12 and up)
120 - 180 minutes
Uwe Rosenborg
Z-man Games



Write Review
Read Reviews

Page 1 of 9   [1 2 3 4 5 6 7 8 9]  Next page